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New Post: A bit more modularization

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Hi Torsten,

You appear to be concerned about unrelated scripts leaving functions and other objects around, eventually leading to a cluttered and unpredictable execution environment for subsequent scripts. Is that correct?

If so, then you should definitely use separate script engine instances. Creating a new script engine instance is the only way to guarantee a pristine execution environment. If concurrency is not a requirement, you can reduce costs by reusing the V8 runtime, which would allow you to reuse previously compiled scripts as well. Have a look at the V8Runtime class in the library reference.

Oh, and yes, for JavaScript, ExecuteCommand() is just like Evaluate() except for its treatment of the execution result.

Good luck!

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