Small question about debugging.
I created my lite variation of the script engine based on your code :
https://www.dropbox.com/s/7svagob2w71s6ga/script.jpg
Which code responsibility for breaking in debugger?
I created my lite variation of the script engine based on your code :
ActiveXDebugging.cs
ActiveXScripting.cs
ActiveXWrappers.cs
WindowsScriptEngine.Debug.cs
WindowsScriptEngine.Site.cs
WindowsScriptEngine.cs
It's work fine, but script debugging is not worked as expected, the host application is locked by debugger https://www.dropbox.com/s/7svagob2w71s6ga/script.jpg
Which code responsibility for breaking in debugger?