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New Post: Passing javascript objects to c# native code

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Glad that you found a solution!

V8ScriptItem is just a concrete implementation of DynamicObject. It doesn't have any additional members that would be useful to the host. The idea is that you either use its DynamicObject members, or you use it via the dynamic keyword.

By the way, it would probably be best to minimize your use of the dynamic machinery. Declaring a variable as dynamic causes the compiler to emit a dynamic callsite everywhere that variable is used, and that could get very expensive, especially when combined with the overhead of invoking V8. Consider rewriting your class something like this:
publicclass Konsoll {
    privatevoid logg(int indent, DynamicObject od) {
        foreach (string egenskap in od.GetDynamicMemberNames()) {
            Console.Write(new String(' ', indent) + egenskap + ':');
            object m = ((dynamic)od)[egenskap]; // this is the only dynamic callsitevar md = m as DynamicObject;
            if (md != null) {
                Console.WriteLine();
                logg(indent + 1, md);
            }
            else {
                Console.WriteLine(m);
            }
        }
    }
    publicvoid log(DynamicObject od) {
        logg(0, od);
    }
}
Another option might be to expose only System.Console and implement console entirely in script code.

Good luck!

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