Hi,
I have included test project in github((https://github.com/NKumarPraveen/ClearScriptV8Debugger)). issue with stream reading from engine.
Thanks and Regards
Praveen
I have included test project in github((https://github.com/NKumarPraveen/ClearScriptV8Debugger)). issue with stream reading from engine.
if(Connected)
{
//await streamWriter.WriteAsync(request).ConfigureAwait(false);
//await streamWriter.FlushAsync().ConfigureAwait(false);
WriteToLogFile("Writting to stream. Message:" + request);
streamWriter.Write(request);
streamWriter.Flush();
WriteToLogFile("Written to stream. Message:" + request);
}
and {
TcpClient networkClient;
lock (m_networkClientLock)
{
networkClient = m_tcpClient;
}
var networkStream=networkClient.GetStream();
//networkStream.ReadTimeout = 2000;
using (var streamReader = new StreamReader(networkStream, Encoding.Default))
{
while (Connected)
{
//if (networkStream.DataAvailable)
{
try
{
WriteToLogFile("Before Response: ");
var result = await streamReader.ReadLineAsync().ConfigureAwait(false);
//var result = streamReader.ReadLine();
WriteToLogFile("Response from engine. Response: " + result);
if (result == null)
{
continue;
}
// Check whether result is content length header
var match = m_contentLength.Match(result);
if (!match.Success)
{
//DebugWriteLine(string.Format("Debugger info: {0}", result));
continue;
}
await streamReader.ReadLineAsync().ConfigureAwait(false);
// Retrieve content length
var length = int.Parse(match.Groups[1].Value);
if (length == 0)
{
continue;
}
// Read content
string message = await streamReader.ReadLineBlockAsync(length).ConfigureAwait(false);
WriteToLogFile("Response from engine. Response: " + message);
HandleOutput(message);
}
catch (Exception exx)
{
WriteToLogFile("Exception reading from stream. Err Mesg:" + exx.Message + Environment.NewLine);
}
}
}
}
}
Also logging to text file in temp folder(V8Enginelog.log).Thanks and Regards
Praveen