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Edited Issue: CHECK(V8::ArrayBufferAllocator() != NULL) failed [46]

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By default, v8 doesn't have an array buffer allocator. I was able to fix this with in a pure native console app with by adding one following the example as shown in (look at Shell::Main in d8.cc for an example). I figured I would add the same buffer allocator and rebuild v8-ia32.dll and v8-x64.dll, but have not been able to figure out where to add said entry point.

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